Game Design Analysis: Part 1 – God of War Series

Getting back into Chris’ lessons, he has given us the task to choose games familiar to us that we remember fondly and maybe even infuriated us because of gimmicky mechanics or poor design in places to make blog posts with these objectives:

  • How available hardware impacted design.
  • Intended audiences of the game.
  • Critique the game. Talk about the game design, visuals, mechanics and performance.

For my first game series I chose one of my personal favorite game series, God of War, receiving this game as a young child for Christmas one year was amazing, I don’t know whether it was the best idea nor whether I understood everything that was going on but an awesome character crossed with some amazing fighting mechanics made me fall in love with this game instantly. There have been 6 games in this series with a new one upcoming with and added bundle of all five games sold separately :

  • God Of War
  • God Of War 2
  • God Of War 3
  • God Of War Ghost Of Sparta
  • God Of War Chains Of Olympus
  • God Of War Ascension
  • God Of War (4)

Image result for god of war series

Intended audiences for this game:

Being a Playstation exclusive the intended audiences were obviously people who owned either a PS2, PS3, PS4 or one of the Playstation Portable (PSPs) , also, the age rating for the game being 18’s or over because of how violent it was with added sexual scenes, but pushing past those things, anyone that may have an interest in Greek mythology or just general hack and slash violent games would have great joy in playing this game.


How available hardware effected the series:

Since this series was a Playstation exclusive, on consoles that controllers were all similar and the game has always been 3D, there were no real big big changes when hardware changed, apart from an obvious graphical improvement as the series gotten older, making for more amazing Boss Battles and cut scenes, Here is a comparison of the first God Of War compared to the upcoming God Of War (4).


Image result for god of war 1

Image result for god of war 4


Game Design:

Overall, when I think of a hack and slash game, my go to game is instantly God Of War, although, there were some things that really got me going when I played this, like the fixed cameras for example, jeez those things were my cause of death of Kratos and my controllers many times, what I mean by this is is there wasn’t a first person camera or over the shoulder, instead you would see your character from the side of a room or down a corridor and when you went into another room it would instantly snap and change your controls depending on where the character was in the room. HOWEVER, the gameplay demo shown at E3 last year of the new God Of War shows that they have changed this!

I personally am looking forward to E3 this year in hopes that more information is released on this game.


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