Starting off like I started my pushing a heavy object final thoughts post, sadly whilst attempting to batch render my final animation there were problems with the saving of the images of frames so for now I have put a Gif of the final animation at the top and will replace with a YouTube video of the final render of it.
Overall thoughts about this task were quite positive! As I have expressed with all animation tasks, I love the process of doing them all, I find it quite relaxing to take a model and add life or a personality to it and look forward to doing many more.
For this specific animation, I found using the rig to be a bit difficult at times, there seems to be a clip in the model on the right hip, every time the right leg goes forward (left one facing us) which I could not for the life of me seem to fix. Also, I found it difficult to make it look like there is impact when the feet hit the floor, to me it looks a bit too much like the character is gliding, now thinking back I should have put a slight bend in the knee when the foot comes into contact with the floor.